I call myself an editor. But my job title is “Media Producer” right now, which is another way of saying that I have to do everything. I cut, make graphics, mix and grade. From time to time I’m even on shoots, shooting, swinging a boom, running and data wrangling, but thankfully that’s only once everyContinue reading “Diving in Headfirst (or how I learned to stop worrying and love DaVinci Resolve)”
Tag Archives: technical
My Future Post Software
On my Twitter feed a couple of weeks ago I wondered out loud if any new FCP X functionality had appeared with the release of OS X Lion that week. I was thinking of things like Versions, Resume and Full Screen, and it seems that none of those are yet part of FCP X. TheContinue reading “My Future Post Software”
Practical Thoughts on FCP X
There have been a lot of blogs, a lot of articles, and probably millions of tweets about the new Final Cut Pro X. This blog is my opinion on the whole thing, the release, the reaction and the software itself. I won’t cover absolutely everything, I haven’t had a chance to work with every aspectContinue reading “Practical Thoughts on FCP X”
Codecs and File Types – A Crash Course
On more than a few jobs this last year, I’ve run into a recurring nightmare – the lack of a specific delivery requirement. As an editor asking the question “What kind of output do you need?” the response “Whatever you think is best” is not exactly useful. Only very slightly more useful is “a goodContinue reading “Codecs and File Types – A Crash Course”